5 Basket · 3 Bullseye · 2 Circle 1 · 1 Mando · 0 Miss
Bullseye ≤ 1m (9.8 ft) · Circle 1 ≤ 10m (32.8 ft)
R1
Round Results
Standings
Half Time
2nd half shots already locked
Scores at the Half
2nd Half: Same 4 Shots
1
Final Standings
Solo Practice
Your Name
Mode
Quick Game
8 random cards from all 108 — standard 5/3/2/1/0 scoring.
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Choose Deck
Green
Short · 18
Yellow
Mid · 36
Red
Long · 54
All
Full · 108
Players
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8 Shots Drawn
From everyone's picks. No redraws.
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Score This Throw
5 Basket · 3 Bullseye · 2 Circle 1 · 1 Mando · 0 Miss
LIVE
Round 1
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Throw 1 of 2
Standings
All 8 Shots
Arena Map
Distances in feet · 30 ft adjacent · 60 ft diagonals
Zone to Mando Distances
Live Game
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How to Play
The Arena · Disc Golf Throwing Game
Individual Sport
1v1
Everyone competes against everyone
No teams. All players score individually. Highest total wins.
8
Cards drawn at game start, all 8, no redraw
4 shots for H1, 4 shots for H2. Both halves are set before the first throw. Sides switch at halftime, shots do not change.
2
Throws per player per round
Every active player throws twice, both from the Tee zone. The Mando is a gate to aim through on the way to the basket, not a throwing position.
Sides and Halftime
2-5
One side: everyone throws all 8 rounds
All players stand on the same side of the arena. No switching.
6+
Two sides: split across the arena
Side A throws H1 (rounds 1-4), Side B throws H2 (rounds 5-8). Players switch sides at halftime.
HT
Halftime: switch sides, no redraw
Sides swap physical positions. H2 shots were already set at game start. Side B throws their 4 shots, Side A spots. One overall leaderboard. Highest individual total wins.
Scoring Per Throw
5
Basket
Disc lands in the basket from any zone.
3
Bullseye
Disc hits or lands within 1 meter (9.84 ft) of the center bullseye target.
2
Circle 1
Disc lands within 10 meters (32.8 ft) of the basket.
1
Mando
Disc passes through the correct mando gap.
0
Miss
No zone reached. Better luck next throw.
The Card
Tee Zone→Mando Gap→Basket Zone
Each card defines one unique shot. 108 total cards across 3 decks.
Decks
G
Green: Short · 18 cards
Tee zone is always Front. Good for beginners or tight spaces.
Y
Yellow: Mid · 36 cards
Tee zone is Mid Left or Mid Right.
R
Red: Long · 54 cards
Tee zone is Back Left, Back Middle, or Back Right.